Latest News For: world the warcraft

Feral Druids – End Raid Bosses in Cataclysm PvE

Neddeadly asked me to upload our game vs this feral BOSS druid disc, here it is!

Braindeadly 3v3 Arena Pass with Flubbah and Shawir

Some matches with Flubbah and Shawir, first time playing KFC (Kung Fu Cleave) in a long time but It seems pretty strong.

Epic Ressing Time

3v3 match from last night on Tournament Realm with Athene and Neddeadly

Worlds Greatest Hero: RAT SLAYER Episode #4

The crazy Neddeadly finally made a Facebook page, click the image to go follow him to show some Rat Slaying Looove. Neddeadly Facebook

My personal/rat slayer playlist that will be updated regularly: http://braindeadly.net/?page_id=343

Bugs and stuff with Jimos (new video tomorrow)

Been recording some MoP beta lately with Jimos but it’s terribly buggy… Thought I’d go over some of the abilities/talents that I missed and leave you with some of the bugs we encountered (the video will be up tomorrow btw)

Current state of Hunters in MoP (Mists of Pandaria)

Just a quick post to address some things that need to be tweaked in beta right now for Hunters and what I think of them so far.

After testing the class a bit in duels it seems to be designed very well by blizzard even though it’s early beta right now; the fact that every spec can have Silencing Shot & Readiness strengthens the class as a whole.

What this does is it basically makes Survival better than Marksmanship by default – who wouldn’t pick a purely magic damage specialization that comes with the best of Cataclysm/WotLK Marksmanship tree (Silence shot and Readiness) and the ever important entrapment passive bonus that ONLY Survival gets. Beast Mastery with the Kill Command change to 25 yard range also removes the clunkyness of the ability and Readiness also resets the cooldown of Beastial Wrath now – I predict that Survival will be competing with Beast Mastery in terms of PvP viability.

As for Marksmanship, what’s left of it? There’s no selling point; rumour has it blizzard wants to make Marksmanship redundant in MoP as it’s been the main spec for the entire lifespan of Hunters in World of Warcraft.

Re-work of our main snare

There was one thing, however, that I do not like at all – which is the removal of Concussive Shot which got baked into Arcane Shot, Cost: 25 Focus 65% weapon damage +3500 as Arcane damage. Now I feel that with the removal of Raptor Strike, Wing Clip & Concussive Shot, blizzard wanted to free up some of our bar space thus baking our snare into Arcane Shot. I have mixed feelings about this as we have to save 25 focus to snare people which only lasts 6 seconds, and right now in Cataclysm I use Concussive Shot a lot on focus targets such as priests to prolong them fearing or to prevent it. I feel, although this may be an attempt for blizzard to free up bar space, it is not a good thing for competitive PvP and feels like a somewhat careless and rash decision on Blizzards part. It also decreases the flexibility of the Hunter class but the positive is that it potentially frees up one global but does cost a nice chunk of focus considering its duration is only 6 seconds long (you also have to use a glyph slot to get this slow – not good!)

I hope Concussive Shot is brought back as it feels like it’s the only thing missing to make the class feel fluid and good right now in Mists of Pandaria!

Let me know what you think by leaving a comment below.

Braindeadly 2012: Slaying Rats for dem kidz

Combining Rat Slaying with ShareCraft 2012, could it get any better?
Also includes a bonus video, 3v3 with Blazin & Evoque

Braindeadly 4 – When?

Braindeadly 4 is officially being released on the 13th of April 19:00 CET.

My previous montage from last August, Braindeadly 3:

More from Jimostong and Brainchwong

Braindeadly Mists of Pandaria Hunter Talents Part 1